Limber 2

For After Effects CC2018 +

$65

Simple…

Draw a bendy path, click a button and 💥 - it’s a limb.

Or take three circles and two art layers, click the same button and again - it's a limb, with perfectly rotating joints. For raster layers you can use either method - no need to move anchor points or parent anything.

Limber 2 does it all: Vector art, raster art, bendy paths, puppet-pins, faux-3D tapers, and over 100 presets in the Limb Library.

Always with one rendering layer per limb, so you can say goodbye to 50-layer characters and reclaim your shy switch.

…Yet powerful

Our three animation modes will take you from rigging rookie to killer character animator:

IK - All limbs can be stretchy (or not). Anti-pop will smooth out tricky walk cycles. Separate lengths for easy foreshortening.

FK - For overlapping wave motion, breaking of joints, cross body moves and perfect arcs.

FreeK - For front walk and run cycles, automated natural elbows and otherwise-impossible dimensional moves.

Made by animators…

Limber is passionately designed and maintained by two experienced character animators.

We are Steve and Mike. We were character animators for almost a decade before we figured we could use everything we’d learned to build a tool that works the way an artist needs. Something both simple and powerful.

See what some of our users have said about Limber on just one of our YouTube videos:

…for animators

We love animation, and we love supporting animators to make their best work.

Our series of YouTube videos will teach you the fundamentals in your coffee breaks. The rich, online User Guide is the definitive reference manual for when you need it (which probably won't be often).

Something you want to ask? Join our dedicated Discord community or you can simply email me - I always enjoy helping folks to get the most out of our tools.

Buy Limber from aescripts or download the free 10-day trial right here. Limber is made by Steve Kirby and Mike Overbeck